Once the go-to engine for indie developers, Unity is now a company many game creators no longer trust. Why is that?
In just two years, Unity has gone from industry favorite to public enemy number one, thanks to a series of controversial decisions, mass layoffs, and leadership shakeups.
The runtime fee debacle alienated developers worldwide, and the company’s repeated job cuts—$205 million spent on layoffs alone—have left Unity in a state of instability.
Now, with Unity 6 on the horizon and a new CEO promising a fresh start, the question remains: Can Unity win back developers, or is it time for studios to move on?
In this deep dive, we’ll explore:
✔️ How Unity lost the trust of game developers
✔️ Whether its new strategy prioritizes gaming or monetization
✔️ If Unity 6 can fix the damage — or if it’s too little, too late
If you’re a developer, are you sticking with Unity or jumping ship?
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1. The Developer Backlash: How Unity Lost the Trust of Indies
The Runtime Fee Disaster (September 2023)
Unity’s fall from grace began with one of the most controversial business decisions in gaming history: the introduction of the runtime fee in September 2023. The new pricing model attempted to charge developers on a per-install basis once their games surpassed certain thresholds. The reaction from developers was swift and brutal:
- Indie developers revolted — Many studios, particularly small and mid-sized teams, saw this as an existential threat. If successful games triggered massive install counts, studios could face unpredictable costs that might render their projects unprofitable.
- Public boycotts — Prominent developers took to social media to express outrage. A collective of mobile developers disabled Unity Ads monetization in protest, cutting Unity’s revenue streams.
- Alternatives gained traction — Engines like Godot, Unreal Engine, and GameMaker saw an increase in interest, with some developers publicly committing to migrating away from Unity.
Unity’s response? A series of hasty revisions. After weeks of criticism, the company walked back many of the changes, introducing higher revenue thresholds and alternative payment models. However, trust had already been broken.
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Layoffs & Instability (2023–2025)
While Unity was still reeling from the PR nightmare of the runtime fee, its internal operations also began to collapse. Over the past two years, the company has undergone multiple waves of layoffs, cutting thousands of jobs:
- November 2023–265 employees laid off, office closures announced.
- January 2024 — A staggering 1,800 employees let go (25% of its workforce).
- February 2025 — More cuts, including the entire Behavior team, which developed tools for NPC scripting.
- $205 million spent on layoffs in the current fiscal year.
Employees have described the layoffs as abrupt and impersonal, with some receiving 5 AM emails from a no-reply address, informing them they were losing access to their systems by the end of the day.
A Tarnished Reputation
For years, Unity positioned itself as the indie-friendly alternative to Unreal Engine, offering powerful tools without the high royalty fees. But after years of missteps, game developers are left wondering:
Is Unity still the best engine for indies, or has it become too unstable to rely on?
As a developer, do you still trust Unity? Or is it time to switch to another engine?
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2. Unity’s Pivot: Is Gaming Still a Priority?
Ad Services & AI Focus:
As Unity scrambles to regain financial stability, its focus appears to be shifting away from game developers toward advertising and AI-driven solutions. The company has started consolidating its advertising technologies:
- Unity Ads, LevelPlay, and Tapjoy are being merged into a single unified data platform.
- Increased investment in machine learning and AI, focusing on optimizing monetization rather than enhancing game development tools.
For developers, this raises concerns: Is Unity prioritizing ad revenue over game creation?
Expanding Beyond Games:
One of the most striking indicators of Unity’s new direction is its growing presence in non-gaming industries:
- Toyota Partnership (2025) — Unity is developing human-machine interfaces (HMI) for Toyota’s next-gen vehicles.
- Expansion into film, architecture, and simulation industries.
- Focus on digital twins — real-time 3D representations of real-world objects and environments.
While these ventures could boost Unity’s financial standing, game developers may feel sidelined as the engine’s core focus shifts toward enterprise applications.
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Is Unity Becoming a Tech Company Instead of a Game Engine?
Many in the industry now view Unity as less of a game development tool and more of a broad tech company that happens to support games. With so much emphasis on ads, AI, and enterprise deals, is Unity still the best choice for game studios?
Do you think Unity is still committed to game developers, or is it pivoting away from gaming altogether?
3. Can Unity 6 Fix the Damage?
Promises vs. Reality
Unity has positioned Unity 6 as the next evolution of its game engine, promising improved stability, performance, and new features. CEO Matthew Bromberg has assured developers that Unity is prioritizing game development once again. But after years of instability, many developers remain skeptical.
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New Features in Unity 6
- Targeting Mobile Web — Unity 6 introduces tools designed to optimize games for mobile web platforms, expanding potential reach.
- Improved Stability & Performance — Focus on reducing crashes and improving workflow efficiency.
- Easier Upgrades — A long-term commitment to making future updates smoother and more compatible with existing projects.
While these features may be appealing, they fail to address Unity’s core reputation issues. Many developers still feel burned by the runtime fee fiasco and the repeated layoffs, questioning whether they can rely on Unity for the long haul.
Developers’ Skepticism
- Some developers fear further unexpected policy shifts, making long-term planning difficult.
- Others worry that Unity’s focus on monetization and enterprise applications will continue to outweigh its commitment to game development tools.
- The rise of alternative engines like Godot, Unreal Engine, and GameMaker means developers now have more viable options than ever before.
Is Unity 6 Too Little, Too Late?
With Unity 6, the company is attempting to rebuild trust with developers. But given its track record over the past two years, many in the industry remain unconvinced. Will the latest updates be enough to win back developers, or is Unity’s reputation permanently damaged?
Will Unity 6 change your mind about using Unity, or are you looking elsewhere for your next project?
4. The Bigger Picture: Is Unity a Symptom of a Broken Industry?
Gaming’s Layoff Crisis (2023–2025)
Unity’s struggles aren’t happening in isolation. The broader video game industry has been hit with over 16,000 job losses in the past two years.
- Epic Games, Riot Games, Microsoft, Ubisoft, and others have all conducted mass layoffs.
- Investor pressure is forcing companies to prioritize profitability over long-term innovation.
- Studios are being shut down, and developers are left scrambling for stable opportunities.
What’s Driving the Crisis?
- The rise of subscription models (Game Pass, PlayStation Plus) has disrupted traditional game sales.
- Ad revenue declines have impacted companies reliant on in-game monetization.
- Investors demand short-term profits, pushing companies like Unity to cut costs aggressively.
Is Unity’s Struggle Part of a Bigger Trend?
Unity’s issues may be a symptom of a larger industry problem. If even major engines and studios are struggling, what does that mean for the future of game development?
Are these mass layoffs and pivots just growing pains, or is the gaming industry fundamentally broken?
5. Will Developers Stay or Leave?
The Final Verdict
Unity remains a powerful tool for game development, but its recent actions have left developers questioning their loyalty. With a tarnished reputation, repeated layoffs, and a shifting focus toward monetization and enterprise solutions, many game creators are exploring alternative engines.
The Road Ahead
- Unity 6 could mark a turning point — but only if Unity follows through on its promises.
- Competing engines like Godot and Unreal are gaining traction, offering developers a chance to break free from Unity’s unpredictability.
- Developers now face a crucial decision: Stay with Unity and hope for improvement, or move to a more stable alternative?
What will you do? Stick with Unity, or switch to another engine?
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