The core of Thrum.gg is not another list but a conversation. The platform does not pose as a search engine. It poses as a friend in your chat.

The most visible fact is scale. Thrum claims a database of more than 100,000 games. The figure looks overwhelming until you see how it is delivered. Not through an app that forces you to scroll endless lists, but through WhatsApp. The number is no longer a threat. It is a reservoir that only opens when you ask for it.

The second layer is the channel. WhatsApp is not a storefront but a place where friends talk. By moving discovery there, Thrum changes the act of finding games from a solitary search into a social exchange. A recommendation is no longer a cold suggestion. It is an invitation to share, reply, maybe even play. The distance between discovery and experience shrinks.

The third claim is emotion. Thrum calls itself the first “emotion-smart AI” for games. The concept sounds ambitious but the logic is plain. Ask the player about mood and context, connect that answer to a title, then frame the result in the tone of a friend instead of a tool. What emerges is not a dry description but a short review with a direct play link. The step from curiosity to action feels natural.

That shows why Thrum is more than marketing language. It addresses a structural gap in gaming. Oversupply created distance: players saw titles but felt no direction. Thrum restores context by making the group central. Discovery is not a filter but a chat. What used to be a menu of options becomes a conversation that grows on its own.

The irony is that a catalogue of 100,000 games becomes manageable only when reduced to the simplest form of interaction: chat. Thrum turns a database into dialogue. What would feel anonymous inside an app gains a face inside WhatsApp.

A platform that combines human tone with industrial scale touches the edge of what technology can mean. It does not promise miracles. It uses the everyday logic of conversation. The real question is not whether this produces better recommendations. It is whether “ask Thrum” becomes the new default answer to the old question: what shall we play.

After 100,000 Games
After 100,000 Games

Quotes that move. Thoughts that stay. Daily Reels and visuals about energy, meaning, wisdom, relationships, perspectives and depth.

Discover more from Reinout te Brake – Gaming, AI & Tech Strategy

Subscribe now to keep reading and get access to the full archive.

Continue reading