Roblox says it’s about safety, but it starts exactly when your success becomes big enough to tax — coincidence?

You spend years building a game on Roblox, growing players, landing a brand deal on your own. Roblox already takes 30 percent of your in-game revenue. You accept that, because they are the platform. But now Roblox wants a cut of that deal too. Not because you get more value, but because your success is finally visible enough to skim from.

Roblox says it’s not about revenue. They say it’s about transparency and protecting users. At the same time, one thing changes: every direct relationship between you and a brand now runs through Roblox. You build the audience, Roblox builds the toll gate.

Other platforms let creators negotiate their own deals. Roblox is moving the opposite way. Everything now needs to be measured, filtered, and taxed. Not because it has to be, but because it can be. Because leaving Roblox means starting from zero again.

This is not a feature update. This is a power shift. First Roblox enables your growth. Then Roblox makes you dependent. Then Roblox monetizes your independence.

And right at that moment, Roblox calls it protection.

You thought you were building on Roblox, but you were building something Roblox can take from you at any time.

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