Even the biggest names in gaming aren’t immune to turbulence, as EA’s disappointing Q3 reminds us. Electronic Arts (EA), a cornerstone of the gaming industry, recently announced a weaker-than-expected performance for its third fiscal quarter and a significant revision of its fiscal year 2025 outlook.
These setbacks stem from underperformance in two flagship titles: Dragon Age: Veilguard and EA Sports FC 25. Beyond EA’s challenges, these developments highlight broader trends shaping the gaming industry in 2025.
Quick Message: Want the real gaming industry scoop? No fluff, just facts. Subscribe & stay ahead: https://reinouttebrake.com/subscribe
The Struggles of Live-Service Games and Franchise Dependence
For years, EA has relied on its iconic franchises to fuel growth, with live-service games like FIFA (rebranded as EA Sports FC) serving as cash cows. However, recent results show the limits of this strategy.
Dragon Age: Veilguard, a long-anticipated release from BioWare, only engaged 1.5 million players during the quarter—a staggering 50% below EA’s expectations. Released in October for PS5, Xbox Series X/S, and PC, the game received critical acclaim for its visual world-building but failed to capture widespread player engagement. The departure of the game’s director, Corine Busche, this month further underscores the challenges facing EA’s RPG division.
Meanwhile, EA Sports FC 25 struggled despite two consecutive years of double-digit growth for its predecessor. Early momentum in the third fiscal quarter fizzled out by year-end, forcing EA to revise its full-year outlook for the title to a mid-single-digit decline. Historically resilient, the franchise’s unexpected slowdown has raised concerns about the sustainability of EA’s flagship sports titles.
Financial Fallout
The financial impact of these underperforming titles has been significant. EA’s net bookings for the third fiscal quarter came in at $2.215 billion, down 6.5% year-over-year and falling short of analysts’ expectations of $2.49 billion. Fiscal year 2025 net bookings were revised downward to $7 billion–$7.150 billion, a notable drop from the previous $7.5 billion–$7.8 billion range. Unsurprisingly, EA’s stock plunged 10.71% to $127.11 in after-hours trading following the announcement.
While EA’s CEO Andrew Wilson expressed confidence in the company’s long-term strategy, he acknowledged the immediate challenges: “Dragon Age and EA Sports FC 25 underperformed our net booking expectations. However, we remain confident in our long-term strategy and expect a return to growth in FY26 as we execute against our pipeline.”
Broader Industry Implications
EA’s struggles reflect broader challenges facing the gaming industry. A combination of shifting consumer habits, rising competition, and the increasing costs of game development has created a turbulent environment.
1. Franchise Fatigue and Consumer Expectations:
The underperformance of Dragon Age: Veilguard and EA Sports FC 25 highlights how even storied franchises can falter when they fail to meet evolving player expectations. Gamers now demand innovation, seamless gameplay experiences, and content that feels fresh—not just iterative updates on existing formulas.
2. Competition from Emerging Players:
The rise of companies like Netflix in the gaming space and the anticipated launch of Nintendo’s Switch 2 signal increasing competition for both attention and dollars. Established players like EA must now contend with non-traditional entrants and shifting consumer preferences for cross-platform and subscription-based models.
3. Economic and Technological Headwinds:
The cost of developing AAA games continues to rise, while consumer spending habits have shifted post-pandemic. Additionally, the gaming industry is at an inflection point with emerging technologies like generative AI, which EA has hinted at using to improve productivity and engagement. As Stuart Canfield, CFO of EA, noted, balancing investment for future growth with operational discipline will be critical.
Predictions for 2025: A Turning Point
Despite these challenges, there are reasons to be optimistic about the second half of 2025. New console cycles, such as the rumored Nintendo Switch 2, could revitalize hardware sales and spark consumer excitement. Additionally, the potential release of high-profile titles like GTA VI has the power to inject fresh energy into the market, assuming no delays.
For EA, the path forward likely includes:
- Increased Marketing and Support for Key Franchises: Efforts to bolster EA Sports FC could include targeted marketing campaigns and player engagement initiatives to reignite interest.
- Leveraging New Technologies: Adopting generative AI and other productivity tools may help EA reduce costs and innovate faster.
- Diversifying Beyond Franchises: Exploring new IPs and diversifying beyond sports and RPG franchises could mitigate the risks of overreliance on aging titles.
Lessons for Publishers
EA’s Q3 performance serves as a cautionary tale for publishers across the industry. The reliance on blockbuster franchises and live-service games is no longer a guaranteed formula for success. To thrive in this new era, companies must:
- Embrace innovation and experiment with new IPs.
- Stay attuned to evolving consumer preferences.
- Invest in technologies that enhance efficiency and player engagement.
As 2025 unfolds, the gaming industry is poised for both challenges and opportunities. EA’s struggles may be a wake-up call for the entire sector, but they also underscore the resilience and adaptability required to thrive in an ever-changing landscape. The question remains: will the industry’s giants rise to the occasion, or will new players seize the moment?
More about Reinout te Brake

